“Loneliness” is a (very) short story by Polish Jewish writer Bruno Schulz, translated into English by Celina Wieniewska and published in The New Yorker in 1977. Although the story appeared to English audiences in 1977, long after WW2, Bruno Schulz lived from 1892-1942. This story appeared in one of Bruno Schulz’s two short story collections, published 1937.
The structure of Take Care, Good Knight is interesting because it is a perfect blend of carnivalesque and classic fairytale plot points (as outlined by Vladimir Propp). Where one carnivalesque plot point comes out, a fairytale plot point goes in.
The openings to stories by Kazuo Ishiguro are on the challenging side. Ishiguro writes for readers who persevere with a slow-burn mystery, who appreciate stories with gaps. It can be fun to fill in the gaps.
Getting Rudolphed is a concept from disability activism with notable crossover in children’s literature… unfortunately for children’s literature.
Header: Cathedral Square, Milan – Illustration by Dino Buzzati, 1957
Bad Guys is a bestselling Australian early reader by Australian author and illustrator Aaron Blabey. The Bad Guys series is frequently recommended for kids who enjoy Diary of a Wimpy Kid, The Treehouse series, stories by David Walliams, Ahn Do Weirdo, the Real Pigeons series, Minecraft Zombie books and other children’s books parents can find at Kmart and Target.
I’ve long been fascinated by illustrator Edward Gorey. The moment I saw a photo of him in his big, fur coat I thought, he looks fun. Then I saw a picture of Gorey in his living room, draped all over with cats
Some of these cars are from vintage times; others are modern illustrations.
A close analysis of the opening to a 2005 young adult novel. How much backstory to include? What about setting? And how does setting link to character and theme?
Volcanos in art and storytelling
Treasure: It’s never about the treasure. It’s about the adventure of finding it. Treasure in adventure stories is a stand-in for ‘winning’.
Graveyards are a necessary element of a Gothic setting. The graveyard is a liminal space, connecting the living to the dead.