Slap Happy Larry

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Tag: comedy (page 1 of 4)

The Long Haul by Jeff Kinney Story Structure

The Long Haul (2014) by Jeff Kinney is the ninth book in the Diary of a Wimpy Kid series. I wrote about Jeff Kinney’s writing process in this post, after reading various interviews with him around the web. Kinney tells everyone the same thing — he writes the jokes first, finds a way to string them into some sort of story, then does the illustrations in a single two-month flurry of industry. In short, the jokes come first, story a distant second.

However, when Kinney wrote The Long Haul, he already knew it was going to be turned into a movie, and if middle grade novelists can get away with a ‘jokes first’ approach to story structure, Hollywood scriptwriters can’t.

I was writing it with a movie in mind—this is the first book that I’ve written in three acts and with cinematic set pieces. So I really had a different hat on when I was writing this book.

Mental Floss

The Long Haul Jeff Kinney cover

ROAD TRIP STORIES

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Badjelly The Witch by Spike Milligan (1973)

BADJELLY THE WITCH, THE RADIO PLAY

Badjelly The Witch is more well-known as a radio play than as a picture book, at least to any New Zealand child of the 80s. There wasn’t much in the way of media entertainment back then, and I looked forward to Radio New Zealand’s Sunday morning children’s show with Constable Keith and Sniff the German shepherd, who was also voiced by Constable Keith. This ‘duo’ issued safety warnings and life lessons to children but also offered quizzes where you could ring in (I once even got through!), and these gags and lessons were interspersed by a selection of radio plays, mostly British, the number of which I can count on the fingers of one hand. This meant that Badjelly the Witch, performed by the comedian author himself, was played pretty much every single Sunday morning to children throughout the country.

There was also a radio play featuring snails who spoke in deep, slow voices about lettuces, but I can’t remember the name of that. There was another about a train — I think it might have been The Little Engine That Could. As you can see, Badjelly the Witch was the radio play which left the strongest impression on my childhood. It is read by a British male narrator who chuckles at the jokes. The radio play underscores the fact that Milligan’s narrative voice is primed for oral recitation: Like fairytales such as Little Red Riding Hood of yore, and nursery rhymes with punchlines such as “wee wee wee, all the way home!Badjelly The Witch is meant to be performed rather than recited.

BADJELLY THE WITCH, THE PICTUREBOOK

My copy has a purple cover and is full of line drawings rendered in ‘naive style’, epitomised best of all by the literal naivety of Milligan’s six year old daughter, who drew the opening double page spread. The author has handwritten the story himself and has fun with the font, turning words into pictures in places.

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Storytelling Tips From Kings Of Summer (2013)

Sometimes when you find out a story used to be called something different right up until the marketing team stepped in, the original name can offer extra insight. Kings of Summer was originally called “Toy’s House”. The main character is called Joe Toy, and I did spend a bit of time wondering if this is a symbolic name. The boys build themselves a house in the woods and set about pretending that they’re living off the grid. And it really is a pretence, because all the while they’re using a sum of stolen money to buy roast chickens from a nearby fast food restaurant. After learning the original name I realised this is basically a Doll’s House Story, in which characters play out a scenario in a form of play that becomes quite serious.

The Kings Of Summer movie poster

 

GENRE BLEND OF THE KINGS OF SUMMER

comedy, drama >> coming-of-age, adventure story

I will call this ‘quirky comedy’. Continue reading

Adventureland Storytelling Techniques

adventureland movie poster

GENRE BLEND

comedy, drama, romance >> true life

Comedies in this sense always have happy endings, and they characters have sex.

It could’ve been a true life story because Mottola really did work at a theme park. But he was steered away from the True Stories genre and gave his story the Hollywood gloss hoping it would turn out like Superbad. But ultimately he chose to portray all of the messiness of his relationships, his stupid decisions, and grand failures as they really happened, which makes it more drama than comedy. It ends up being quite different from Superbad. As John Truby says, the story is both cathartic and believable — more a “memoir” than a “based upon.”

The True Life stories genre can surprise an audience by diverting from the expected because life is also like that.

STORY STRUCTURE OF ADVENTURELAND

Before I take a close look at John Truby’s story structure, this is one film Truby has taken a look at himself on his own blog. Here are a few things he has to say about it:

  • Constructed as a classical comedy, very like “A Midsummer Night’s Dream. Young people coming of age leave adult society to enter a forest (in this case, an amusement park) where they work out, after some false starts, their sexual coming of age and prepare to re-enter society. 
  • The move away from a comedy like Superbad makes Adventureland refreshingly authentic, if not tied up in a nice, neat bundle.
  • The battle and new equilibrium are there.
  • The hero and love opponent both complete arcs that the writer could have easily idealized, 20 years after the fact, having gone through several more relationships.
  • This could easily have been overly-preachy, filled with the banalities of a college grad acting as a fish out of water amongst the under-educated. In fact, Mottola went the opposite route.
  • The most intelligent character is poor [Joel] who has no plans for his future, but the hero immediately recognizes the kinship they will have and befriends his coworker. He makes allies with nearly all of his coworkers, and gets along well with his bosses, too. The effect was a strong character web from which most of the comedy of the story could grow — a style used commonly by Judd Apatow, a frequent collaborator with Greg Mottola. [See Freaks and Geeks for an example of Apatow’s excellent character webbing.]

Self-revelation, need, desire

1. James will learn how to treat a woman well, enough to begin his first romantic relationship. (No gossiping about her secrets when you’ve had a fight, no looking around at other girls when you’re keen on one in particular.)

2. He knows the difference between love and sex. Until now he has been waiting for both at once and is therefore still a virgin.

3. James is too naive to function as an adult in society.

Ghost (backstory)

The elephant in the room is James’s virginity, a symbol for general lack of maturity. This lack of experience is the thing that will hold him back. (A non-event rather than an event.) There’s also the ending of the 11 day romance which went nowhere — he has had his heart disproportionately broken by that rejection. The virginity comes out on his first date with Em, who asks if he’s ‘had a lot of girls’.

Em has the ghost of a recent troubled past and we soon learn that she’s in a horrible relationship with a horrible, married man.

Storyworld

This is an enslaving world, as most stories are. James is in a hole due to his parents no longer supporting him financially and his lack of life experience.

1. This is a great arena — a cheesy, kitsch adventure park frequented by proto-Trump voter types and staffed by eccentrics.

2. Beyond the park there are hills and sea. We do get a glimpse of this — the characters can see that there is more outside the Adventureland — the main characters are all far too overqualified to be working in such a deadend job.

3. It’s summer — the classic time for university students to either finish their education or get a job. Summer is a more carefree season, where James will let his guard down just a little bit, smoking pot and socialising with people he wouldn’t normally see ever.

4. The man-made space of the Adventureland park is made up of many little islands of faux-fun. This place is supposed to be fun, but it’s really not. It’s repetitive and mindless and sometimes dangerous.

5. Technology — There are gimmicky games in the park, like games where you shoot a (glued-on) hat off a mannequin. Some of these are symbolic. For example, when Connell bursts James’s bubble, a balloon he’s blowing up literally bursts. Stuffed bananas stand in for manhood (with suggestions that James is lacking in it). The lightbulb montage in the opening credits perhaps symbolise ‘lightbulb moments’ for James, since this is a coming-of-age story.

6. The story is set in 1987, because this is a memoir. The clothes, drugs, food choices, possible venues of entertainment and the prejudices etc of the characters (no dating Jews for the Catholic girls) are specific to the era.

Weakness & Need (Problem)

James’s psychological weakness: He is naive in general after too much book learning and not enough life experience. He is the underdog among his male peers. He hasn’t grown up yet, still at the mercy of his parents’ financial situation even though he’s just had 4 years of college. He needs to grow up now. He is too ingratiating at times.

Moral weakness: He is too reliant on his parents. He is basically very nice to other people, but he throws a bit of a tantrum and does a lot of damage in this story.

In order to have a better life: James needs to learn to treat women with full respect and be less ingratiating to other people — men in particular. (This is a highly gendered story.)

Problem: The crisis at the beginning of the story is that James wants to go to grad school at Columbia to study journalism but his parents can no longer bankroll him. Nor can he go on the trip to Europe with his rich buddy. So he’s going to have to find a summer job, but he has absolutely no practical experience in anything except mowing the neighbour’s lawn.

Inciting Incident

The inciting incident (above) is revealed at the restaurant with his parents. It connects need and desire — the thing that’s the most wrong with James is that he can’t stand on his own two feet, but now he’s going to have to.

Desire

James’s goal is to save enough money to move to NYC and do a postgrad year of journalism. He wants to report on real events of the world, which is why a bachelor’s degree isn’t enough for him.

Ally/Allies

At his new job he quickly meets Joel, an even more nerdy and highly qualified version of himself.

He also meets Em, who saves him from getting knifed by some white trash guy who cheats to get a giant panda for his son.

Opponent

There’s a super annoying little guy called Frigo who, even though smaller than James, is constantly undermining his manhood by punching him in the balls and similar.

Mystery

Fake-Ally Opponent

Connell is the repairs guy who helps run the show. He appears to be an ally by taking James under his wing and giving girl advice but in fact he’s keeping tabs on Em, because he knows Em is going out with James. In reality, he’s standing in the way of James’s happiness with Em.

Changed Desire and Motive

This comes later: When James no longer has the money to study in NYC due to totalling his parents’ car, he still wants to move to NYC, but this time he’ll take a year off to continue his worldly education, focus on his relationship with Em, and perhaps attend grad school the following year.

First Revelation and Decision

Although he likes Em, Em doesn’t feel the same way about him (or isn’t in a position to commit).

So he decides to take Lisa P up on her offer to go out with her.

Plan

James’s plan is to ask Em out, be super nice to her and hopefully she’ll want to date him exclusively. They will then continue their relationship in NYC after the summer.

James will have to dig deep and come up with a better strategy because Em is already ‘taken’, and Connell is standing in his way. He’ll have to first uncover the truth of the situation and then grow morally alongside Em.

Opponent’s Plan and Main Counterattack

Connell wants to keep Em apart from James so that he can continue having sex with Em in his mother’s basement.

Connell’s plan is visible to the audience, but another opponent is Lisa P. We don’t see how gossipy and unreliable she is until James does. (Though we might guess.)

Drive

He will follow Em to see if what he’s learned about Em and Connell is true.

Connell is a strong opponent though, because he’s manly and he’s having sex with Em already.

This is when he has his meltdown, in which he is newly irresponsible in a way that shows us he has fundamentally changed after this experience of first real love. He’s never been hurt like this before.

Attack By Ally

Joel quits the place in disgust after being attacked by a guy over the glued-on-hats. So James visits him at his home. In the story, the reason for this is to try and persuade Joel to come back to work, but the plotting reason is so that Joel can confront James about how shitty it is to go out with Lisa P when the girl he really likes is Em.

Apparent Defeat

Em has also quit Adventureland, and it appears James will never see her again, either. By telling Lisa P about Em and Connell, he’s started a horrible gossip mill and has dug himself into a hole.

Obsessive Drive, Changed Drive, and Motive

After setting his sights on Em, he’s now going to have a go with Lisa P, for the experience if nothing else. He’s been absorbing the message that ‘men have needs’.

Second revelation and decision

On a date with Lisa P, he realises the two of them have nothing in common.

The next day, Em apologises to him for being non-committal and James realises he’s made a mistake. He will refocus his attentions on Em.

Audience revelation

The audience is aware of the relationship between Em and Connell long before James is. This allows us to feel sorry for him and empathise. But when Lisa P reveals to James that Connell regularly takes girls to his mother’s basement, we should feel a whole new level of disgust for Connell, and begin to feel a little more sorry for Em, who has also lost her mother recently and is dealing with an unpleasant step-mother.

Third Revelation and Decision

At this point James realises who Connell really is. This is shown in the scene at Adventureland where James sees him talking to a group of three, young, pretty women — we all know that Connell is already onto his next pretty young things. He also corrects Connell on a matter of music trivia, showing that Connell has been full of shit about playing with a famous artist back in the day — and James now knows he’s full of shit in general.

Gate, gauntlet, visit to death

James totals his parents car after getting drunk, when he realises the girl he likes has been seeing Connell all this time.

Battle

There’s a battle scene between James and Em after James follows her and asks her what the hell she’s doing with Connell and why didn’t she tell him.

Self-revelation

While sitting on a hilltop with Joel (the classic place for revelations, since Moses), they talk about nothing particularly significant, but it’s clear that James has had some sort of quiet epiphany. This is evidenced by the fact he stands up and gives Frigo a knee in the balls. (I assume that’s the entire reason Frigo is in the scene — to allow the audience to see how much James has grown up — he is no longer overly ingratiating)

Moral Decision

James has two choices: He can stay in his home town and go to a nearby journalism school, probably ending up with an internship on Mr Rogers — this is shown in a dining table scene with his parents — this would be tragic for James, as Mr Rogers is a children’s show and would symbolise a permanent regression to childhood. Or he can go to NYC anyway, embrace uncertainty and stand on his own two feet.

New Equilibrium

After a romantic speech in the rain after waiting for Em outside her new NYC apartment, both parties admit that they fucked up over summer. Now they will start again, on different turf, away from the Adventureland arena.

The Great Fusilli Courage The Cowardly Dog:

The title card artwork is done by Margaret Frey. Main title by John R. Dilworth, the art director.

STORY STRUCTURE OF THE GREAT FUSILLI

This is the last Courage story of season one and it is fitting that the creators have made a work of metafiction — in other words, the audience is reminded that they are watching a TV show.

WEAKNESS/NEED

Courage: That it’s up to him to save the day despite being an ordinary dog

Muriel: That she is oblivious and trusting and just a little prone to fancy

Eustace: That he is easily persuaded by the promise of riches (among many other faults, this one is often his downfall, as it is here.) Continue reading

Little Muriel Courage The Cowardly Dog

Often in stories with a very small character there is some metaphorical/thematic reason for it, but in this case Muriel’s regression to the body and mind of a 3 and a half year old is pure fun. In other words, this is a carnivalesque story.

STORYWORLD

The first thing we see about this storyworld is that it is very windy. The sky is an ominous shade of purple, the windmill spins quickly and Muriel’s washing is flapping on the line.

We see the metaphor of a cliff in this story, as Muriel and Courage (and Eustace) come close to death. For more on that see The Symbolism Of Altitude.

STORY STRUCTURE

WEAKNESS/NEED

In his attempt to be helpful and kind Courage sometimes screws up. He has accidentally glued Muriel to her rocking chair thinking it was quick drying paint. And a storm is coming.

The story requires for Muriel to be stuck to the chair, but also for the chair to be stuck to the floor. She needs to be trapped. They get around this by showing Eustace in the basement fixing the basement ceiling — a long nail pokes right through and nails the chair to the living room floor.

The writers also get rid of Eustace by having him knock himself out cold.

DESIRE

He wants to save Muriel from the hurricane.

OPPONENT

Although it’s perfectly possible to make a story with only a natural opponent (hurricanes, tsunamis), the most successful stories (what others have called ‘3D stories’) require human opponents.

The natural opponent is introduced early on and is of course the hurricane.

The human opponent will be revealed later — in this story it is Muriel as a bratty three and a half year old.

PLAN

Courage ties a piece of string between a rock and a tree and ‘trips’ the hurricane up. The hurricane throws Muriel onto the top of a high, pointy rock.

After returning home with little Muriel the computer tells him that the only way to bring Muriel back is to drop her into the eye of a hurricane going in the opposite direction, which can be found in the Southern Hemisphere. This is a reference to the Coriolis effect (not actually observable in sinks and toilets as many believe).

BATTLE

I don’t get the feeling the writers really know children. Muriel as a three and a half year old has one tooth. This is an age when children (temporarily) have a full set of teeth.

I also don’t buy that Muriel would have been such a bratty three and a half year old, but that is not the point. (Show me the child at three and I’ll show you the woman.) The point is to have fun. I can believe the hurricane results in some kind of personality change.

It’s interesting what I find believable and unbelievable, because this show is full of unbelievable things. We accept that Courage magically finds a tricycle and a kite as he’s chasing after Muriel. It’s funny that he can ‘trip’ up a hurricane. If the writers wanted to, they could have had the house magically rebuilt when Courage returns. We often see the house decimated at the end of an episode, only to see it just the same as it ever was at the beginning of the next. But no — that’s the thing about the rules of story — the writers must wait until the end of this episode before rebuilding the house.

The carnivalesque antics must therefore take place in a house with no roof.

And this is the main battle — pleasing Muriel who demands very specific food and then refuses to eat it and keeping her safe.

When Muriel makes a nuisance of herself on the plane to the Southern Hemisphere even the pilot jumps out with a parachute, unable to stand it anymore. He wishes Courage good luck and hands him a plane flying manual.

The classic transfer of the hat (crown).

 

SELF-REVELATION

When Muriel walks out her own self we know Courage has saved the day.

The TV announcer lets us know that the hurricane warning is over. (Darkly humorous given the house is in total disrepair.) Now there will be a tsunami.

NEW EQUILIBRIUM

In this circular shaped story, we last see the Bagge family riding away on a massive wave.

EXTRAPOLATION

I am adding another step to John Truby’s story structure, which I’ve been making much use of so far.

We extrapolate that Courage will save them somehow because he knows ‘how to ride the waves’.

The Precious Wonderful Adorable Loveable Duckling

The Precious Wonderful Adorable Loveable Duckling episode of Courage reminds me of a type of picture book in which a cute character (often an annoying younger brother or sister) gets away with doing mean things behind the parents’ back. This must be a common family dynamic because I remember my own younger brother hamming up the cuteness in a way the adults didn’t seem to notice!

The Precious Wonderful Adorable Loveable Duckling

 

I’m reminded in particular of a picture book from the 1980s which I cannot find — perhaps it’s out of print. It’s about a girl called Caroline who does all sorts of naughty things. But was it really Caroline? “No, not Caroline, adorable sweet Caroline!” It stands out vividly to me because there was a girl called Caroline in my Standard 1 class who giggled and giggled whenever the teacher read it to the class. I remember wishing there was a picture book starring me, but I have yet to find a single children’s book with a character named Lynley.

Still bitter.

STORY STRUCTURE OF The Precious Wonderful Adorable Loveable Duckling

WEAKNESS/NEED

Courage is kind, and this comes back to bite him in The Precious Wonderful Adorable Loveable Duckling. He rescues an egg which has been abandoned. We watch the flock fly across the sky. Initially our empathy for this left-behind egg are aroused. We’re half expecting an Ugly Duckling tale a la Hans Christian Andersen.

DESIRE

Courage wants to save a life.

OPPONENT: The Precious Wonderful Adorable Loveable Duckling

At first the opponent is Eustace, who thinks the egg is for his breakfast.

But when he cracks the egg into the pan and a chicken plops out, the chick immediately falls in love with Eustace. This is making use of the well-known phenomenon in which a duckling falls in love with whoever nurtures it. Taken to an extreme, this duckling falls madly in love at first sight, to the exclusion of all else. Muriel and Courage are immediate enemies.

This reminds me of writing advice from Elizabeth Lyons who in her book Manuscript Makeover says that readers are like ducklings — we fall in love with the first character we see. That very much works in this episode — Courage is the first character we see and we are definitely on his side.

PLAN

The duckling takes great care of Eustace, putting on his slippers, fanning him while he sleeps, smashing Muriel’s cup of tea and replacing it with a more lavish tray.

Courage is soon given a broken leg by this cute little duckling but plans to talk to him about being naughty around the house. Courage gives the duckling a lecture about not throwing cups of tea onto the rug. (We don’t hear the words, just a mumbly sound.)

The duckling doubles down.

BATTLE

The battle sequence is a real Tom and Jerry escapade which takes place inside the house. This is a truly evil duckling who wants to murder Muriel and disable Courage. Courage must save Muriel, who has no idea that the duckling has another side to him.

When the duckling saws off the legs of Muriel’s chair I’m reminded of Roald Dahl’s The Twits

The duckling tips cement into Muriel’s bath

It all culminates in the basement, where the duckling has built a rocket in order to send Muriel into space. He gets his own wing stuck in the door. Courage manages to save Muriel by gnawing away at the rope tying her to the outside.

SELF-REVELATION

Muriel’s revelation is that the duckling is bad after all.

The bad characters in this are duly punished, so the message to the reader is that badly behaved characters end badly.

(I would say that this is the most satisfying way to end episodes of a comedy like this, but is not reflective of real life.)

NEW EQUILIBRIUM

Instead of Muriel, Eustace and the Duckling end up on the moon together. The duckling is very happy about this. It’s what he’s wanted all along.

 

The Snowman Cometh Courage The Cowardly Dog

In The Snowman Cometh episode of Courage is interesting for the way in which the writers comically represent a part of science which is difficult to understand and even harder to portray on screen.

The Snowman Cometh

 

STORY WORLD

A new location requires an establishing shot, though there is an establishing long shot at the beginning of every episode no matter where it is set.

Most of the Courage episodes are set in the Bagge family home in the middle of Nowhere but by this point in the series the writers must be looking around for ways to shake it up. This episode opens with a familar picture of Eustace to the right and Muriel to the left of the screen, but instead of sitting on their rocking chairs at home they are inside an igloo.  Continue reading

The Hunchback Of Nowhere Courage The Cowardly Dog

The  Hunchback of Nowhere is from the first season of Courage The Cowardly Dog. As ever, this modern re-visioning takes inspiration from a wide history of storytelling, including from The Bible.

THE HUNCHBACK OF NOWHERE

Any adult viewer will know immediately that this is inspired at least partly by The Hunchback of Notre Dame, though the writers can’t expect a young audience to know this. Instead, they have to come up with a story which is complete in its own right while also nodding to the earlier story. A lot of viewers may have seen the 1996 film, however, which was only a few years old when this episode of Courage came out in 1999. (The Hunchback was having another moment.)

STORY STRUCTURE OF THE HUNCHBACK OF NOWHERE

Taking a break from the hero’s journey and Robinsonnade structures of previous episodes, this is a carnivalesque story as seen in many picture books. There is no battle sequence in a carnivalesque story. Instead we have a whole lot of fun, though it can look precarious in parts. There is no real opponent in this story either, apart from Eustace who we already know to be his own worst enemy.

WEAKNESS/NEED

This story opens with a shot of the rain pelting down.

raining-in-nowhere

We’ve had thunder storms a plenty in Nowhere but we haven’t seen much rain. Once again the story opens at night time, with a cute but ugly character going from door to door hoping for some shelter.

Rain is often used in comedy (and in genre fiction) as pathetic fallacy, in which rain equals sadness, sunshine equals happiness, and so on.

As Elizabeth Lyon says in her book Manuscript Makeover, readers are like ducklings; we fall in love with the first character we ‘see’. The same is true for the screen. (It’s clear the writers of Courage know this really well — a later episode features a duckling falling madly in love with the otherwise unloveable Eustace.)

The writers of Courage have opened with an opponent before, for example with the fox who wants to make Cajun Granny Stew, and this makes the opponent less scary for a young audience. Here we need genuine affection for the Hunchback in order for the rest of the story to work. So we see him as an outsider. He is recast as a modern hobo.

A square of light from inside emphasises the darkness without -- squares of light are also used to 'imprison' characters on the screen.

A square of light from inside emphasises the darkness without — squares of light are also used to ‘imprison’ characters on the screen.

Here we see the Hunchback on the other side of a door.

Here we see the Hunchback on the other side of a door.

And here we have a high angle view, making the Hunchback look small and powerless.

And here we have a high angle view, making the Hunchback look small and powerless.

The next thing done to help the audience identify with the Hunchback is to have him look in the window. Like the audience, he is observing the Bagges going about their routine. He is the audience as much as we are.

The next thing done to help the audience identify with the Hunchback is to have him look in the window. Like the audience, he is observing the Bagges going about their routine. He is the audience as much as we are.

DESIRE

Eustace wants Courage to fetch his raincoat from the barn.

Courage wants Eustace to let the Hunchback stay. He says to the camera (because Eustace can’t understand him speaking English), “Why can’t he stay in the attic at least?”

The Hunchback wants to avoid getting wet.

OPPONENT

Eustace. Had Muriel opened the door to the Hunchback there would have been no story. Muriel is accommodating by nature.

PLAN

The Hunchback takes refuge in the Bagges’ barn.

Courage has found a friend so he intends for the Hunchback to stay until it’s no longer raining, keeping him safe from the grumpy, uncharitable Eustace.

Eustace plans to annoy the Hunchback and insult him until he leaves.

BATTLE

Instead of a battle sequence there is a play sequence in the barn. The barn is the Nowhere equivalent of the Notre Dame Cathedral because it allows for great contrast between high and low places — the highest point of the barn is really quite high, and we are reminded of this fact numerous times via high angle and low angle contrasting shots.

low-angle-shots

low-angle-shot

We find lots of high-low juxtaposition in stories about social inequality, which is very much what we have in the Hunchback story.

In this carnivalesque story we have scenes right out of an actual carnival/circus, with Courage and his new friend swinging like circus performers and playing tunes with the set of bells the Hunchback has brought with him.

The play scene includes plenty of tension because of the risk of falling from the high swing and also because Eustace comes into the barn demanding to know why Courage still hasn’t retrieved his raincoat as he was asked.

swinging

There is a comical game of shadow puppetry using a torch, in which Courage and the Hunchback make all sorts of improbable shapes using only their hands (even funnier because Courage has three stubby fingers.)

hunchback-torch

playing-shadow-puppets

The play scene isn’t quite enough to make a complete story, however, and the writers know this. There is a battle of wits at the breakfast table the next morning after Muriel invites the Hunchback for a pancake breakfast. “Any friend of Courage is a friend of mine.”

muriels-pancake-breakfast

Eustace doesn’t want this and insults the Hunchback. Pleased to have a ‘voice’ at last, Courage writes notes to the Hunchback, who gets at Eustace’s most self-conscious feature — his baldness. Eustace stamps out in a huff.

The third part of the battle happens on the barn roof, in which the roof is a domestic stand-in for a cliff in the natural world. Courage and the Hunchback are up there playing a concert to the appreciative Muriel, who is perfectly happy to listen to them under the cover of her umbrella below.

rooftop-concert

eustace-appears-through-the-belfry

eustace-and-hunchback-on-roof

 

SELF-REVELATION

Eustace has a self-revelation (which won’t last, naturally) when the Hunchback pranks him. Eustace has been pranking Courage all along with his scary tricks, especially throughout this episode. Noticing this, the Hunchback gives Eustace a taste of his own medicine. Anyone watching realises immediately that Eustace can give it but he can’t take it.

In stories, revelations often happen in high natural places. Hey, it even happens in the Bible.

eustace-mask

barn-cliff

eustace-falls

Eustace falls from grace and literally falls from the roof. But he’s all right. He is able to get up again slowly.

When the Hunchback says goodbye he pulls out a huge bell. Why does he do this, apart from the laugh? Throughout this story the Hunchback has been a more powerful version of Courage due to his being able to talk and also outwit Eustace by scaring him with his very own face. The Hunchback is saying he has won on behalf of Courage, with his identical but much smaller bell. (The bell = voice.)

big-bell-little-bell

NEW EQUILIBRIUM

The Hunchback says he hopes to find other kind people on his travels.

hunchback-walks-away

The Clutching Foot Courage The Cowardly Dog

the clutching foot courage the cowardly dog

This episode of Courage seems to be a parody of an episode of a TV serial from the 1930s based on a novel by Arthur Reeve. It is called “The Clutching Handand is about a detective named Craig Kennedy. This serialised original includes the following elements:

  • A get rich quick scheme
  • Assuming a false identity
  • Criminals

The original is slow and pretty boring for a modern audience, but the creators of Courage The Cowardly Dog have created a masterful mishmash of the above elements and made a brand new story for children using the basic formula they have already established for themselves combined with broad strokes from Arthur Reeve.

Children’s stories often feature oversized (or undersized) characters/elements. We have that here, too, with Eustace’s massive festering foot which literally swallows him up.

This is the most difficult to watch episode so far in terms of gross out humour. Despite the cartoon depiction, the foot — and especially Muriel’s home remedies for the foot — really make my skin crawl.

STORY STRUCTURE OF “THE CLUTCHING FOOT”

Much use is made of The Rule of Three in Storytelling. “The Clutching Foot” is basically a spoof of a heist movie, so includes the classic scenes from those. There is a pyrrhic victory for Courage as he sacrifices his health and wellbeing to save the day.

WEAKNESS/NEED

It’s very clear by now that Courage’s needs and weaknesses never change. He is a dog who is charged with the task of saving his home and family.

A lot of the Courage stories happen at night, under the ominous cover of purple darkness.

A lot of the Courage stories happen at night, under the ominous cover of purple darkness.

This would get old after a while, except the humans Courage lives with have different weaknesses and needs depending on the episode. Here, Eustace is foiled by his refusal to see a doctor when his foot festers.

festering-foot

DESIRE

Eustace does not want to see a doctor — he wants to have a nap and wake up and find his foot all better. He lets Muriel try out her home remedies (three of them):

  1. Cactus
  2. Pinching crabs
  3. Green slime

cactus

pinching-crabs

green-slime

OPPONENT

Unfortunately for him, his foot completely takes over while he’s sleeping, and swallows him right up. This is basically an intruder in the house — the massive foot might as well be a monster who has come in through the window or a ghoul. The function is the same, but is a bit more like a psychological suspense story in that the monster is Eustace himself — it’s a part of him. The nasty part of himself is the very thing that will consume him in the end.

And it does. Quite literally.

eustace-wakes-up

close-up-of-eustaces-horrified-face

eustace-gets-swallowed-up

The gangster persona is a masterful touch for a foot opponent because the big toe can be the Don and the little toes can back up everything he says. The size of the toes equal the hierarchy in a typical gang.

back-up-guys

PLAN

With Eustace stuck inside it unable to speak, the foot itself comes up with a plan. This is a gangster foot, and speaks in a parody of gangsters from American film in the early part of the 20th century. The foot is going to use Muriel as bait, “Do what I say or the fat lady gets it,” and will force Courage to carry out heists for it.

foot-looks-at-map

Courage, of course, will do what he needs to in order to save Muriel (and Eustace by default.)

BATTLE

The battle sequence involves Courage

  1. Driving the getaway car
  2. Breaking into a bank and robbing the place. (He fails because although money showers down it’s all torn and singed from an explosion.)
  3. Holding up a train.

Courage is trying to appease the bad foot while also saving his family and not breaking the law. He manages to save the train from being robbed by eating a banana and throwing the skin onto the ground. At first I wondered if this was going to derail the train, but in fact it made the foot slip, sending the train far into the distance.

Once again we have a modification of the woman tied to railway tracks (we’ve seen it in an earlier episode with a toy train inside the house). Muriel screams as the foot holds her down. Courage risks his own life by standing in front of an oncoming train.

Stories in which likeable characters are forced to hold up a bank are popular in fiction. We have Thelma in Thelma and Louise, for instance. More recently we have an episode of Season Three of Black Mirror, “Shut Up And Dance”, in which a teenage boy and another reluctant man are forced to rob a bank or risk having their online activities emailed to everyone they know.

scene from Shut Up And Dance, Black Mirror

scene from Shut Up And Dance, Black Mirror

I wonder if these stories are popular because we’ve all wondered if we could pull off a bank heist. It’s a task that looks easy if only you can manage your emotions.

driving-the-getaway-car

The big toe delivers orders from the back seat. Courage mutters that he wishes he’d learnt to drive a stick. This is funny because we assume he never learnt to drive an auto, either, being a dog.

bank

As usual for this show, the target building is plonked in isolation in the middle of Nowhere. (Though you can find absolutely anything in this town.)

courage-breaks-into-bank

Breaking Bad has elements of a heist spoof, too. Inspired by movies themselves, Walt and Jessie get themselves into strife (and out again) after dropping their highly distinctive beanies. (All robbers need beanies.)

inside-tunnel

Crawling through tunnels with torches. Isn’t that what all good bank robbers do?

safe

All good heist scenes require a big safe.

basement

We wonder why Courage has pulled out a cold drink. He’s going to throw the ice cubes into the magma to try and cool it down. “I don’t know why I thought that would work!” he exclaims to the audience. Meanwhile, we wonder why he didn’t just pull ice cubes from his pocket if he has access to anything at all!

SELF-REVELATION

When the computer tells him that dog slobber can save the day, Courage is basically learning that the only one capable of saving everyone is himself. He must make the ultimate sacrifice. This is a pyrrhic victory. He must lick the foot.

licking-the-foot

Another excellent thing about feet is that they are ticklish. Courage partly defeats the opponent with mouth microbes but also by making them laugh hysterically until they retreat. Eustace reappears.

NEW EQUILIBRIUM

We see Courage in the bathroom brushing, gargling and flossing to get the disgusting taste of festering foot out of his mouth.

We end with a circular story when Courage discovers the fungus has transferred to his own tongue. The first we know of this is that the gangster voice echoes out from deep inside him. Next we see his mouth open:

gangster-tongue

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